AI Insights · Timothy · January 2025
Top 5 io Games Performance on Unified Platform in Israel Q4 2024
Explore the performance trends of the top 5 io games in Israel during Q4 2024, including download, revenue, and active user metrics from Sensor Tower.
In the fourth quarter of 2024, io games continued to captivate users in Israel on the unified platform. Let's delve into the performance of the top 5 games, based on data from Sensor Tower.
Paper.io 2, published by Voodoo, saw its weekly revenue peak early in the quarter at around $449 and then taper off to $367 by the end of December. Downloads started strong at over 11K, dipped mid-quarter, and rose again towards the end, closing at approximately 8.7K weekly. The game maintained a robust active user base, peaking at 69K and gradually decreasing to 48.8K by the year's end.
Snake Clash! from Supercent, Inc. showed a fluctuating revenue trend, starting at $321 and ending at $292 with a mid-quarter peak of $354. Weekly downloads were mostly stable, starting at 8.1K and finishing at 9K. Active users decreased from 74K to 39K over the quarter.
Snake.io - Fun Online Snake by Kooapps had modest revenue figures, peaking at $59 at the end of December. Downloads hovered around 5K, with a slight increase to 7.5K by the quarter's close. Active users remained consistent, with a slight rise from 51K to 47.6K.
State.io - Conquer the World from AI Games FZ experienced a revenue peak of $156 in early November, concluding the quarter at $64. Downloads were steady, peaking at 3.5K mid-quarter. Active users showed a dip from an initial 6.8K to 9.8K by the end.
Finally, Harvest.io, also by AI Games FZ, had negligible revenue. Downloads began at 1.3K, with a peak of 2.8K in mid-October, and ended at 1.4K. Active users peaked at 6.7K and decreased to 4.4K by the end of December.
These trends highlight the fluctuating nature of game performance, with each app experiencing unique patterns in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.